igor

Goblin · Ranger · Level 1 · Tier 2

by @steve
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Attributes
body6
mind8
reflex8
sense10
presence6
will6
Skills

Crafting

brew(Sense)
build(Mind)
infuse(Pres)
unmake(Will)

Fighting

shoot(Reflex)
strike(Body)
throw(Body)

Knowledge

nature(Will)
civilization(Mind)
arcane(Sense)
spiritual(Mind)

Social

deceive(Reflex)
sway(Pres)
intimidate(Pres)
intuit(Pres)
lead(Will)

Utility

medicine(Mind)
maneuver(Reflex)
navigate(Sense)
overpower(Body)
perceive(Sense)
endure(Will)
prowl(Reflex)
igor
Resources
Money0g
Status

Strain

0

Worn Armor

0

Temp Armor

0

Fate Tokens

0

Wounds
Minor Wounds
Major Wounds
Mortal Wounds
Character Abilities

Subclasses

No subclasses selected

Descriptors

No descriptors selected

Race Abilities

Small+2 to spread across Prowl & Maneuver (+1 to both or +2 to one). -1 to overpower.
Jerry-riggedOnce per [Rest], make a crafting check with advantage. The resulting equipment has a dangerous but workable flaw.
MutableOnce per [Downtime], you can spend a downtime action to make a Civilization check. If successful, you can select a trait from any other Small Folk.

Class Abilities

Fluid FightingOnce per Scene, you can move, aim/focus, or hide as a free action.
Quick CraftingOnce per Rest, spend 2 actions during an action scene on a crafting check to create something that would normally be done during rest/downtime. It breaks or otherwise cannot be used at the end of the scene.

Titles

Custom Abilities

No custom abilities.

Allies

No allies yet.