Mormir

Elf - Spring · Wizard · Level 1 · Tier 1

by @seans
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Attributes
body6
mind4
reflex6
sense6
presence4
will4
Skills

Crafting

brew(Sense)
build(Mind)
infuse(Pres)
unmake(Will)

Fighting

shoot(Reflex)
strike(Body)
throw(Body)

Knowledge

nature(Will)
civilization(Mind)
arcane(Sense)
spiritual(Mind)

Social

deceive(Reflex)
sway(Pres)
intimidate(Pres)
intuit(Pres)
lead(Will)

Utility

medicine(Mind)
maneuver(Reflex)
navigate(Sense)
overpower(Body)
perceive(Sense)
endure(Will)
prowl(Reflex)
Mormir
Resources
Money0g
Status

Strain

0

Worn Armor

0

Temp Armor

0

Fate Tokens

0

Wounds
Minor Wounds
Major Wounds
Mortal Wounds
Character Abilities

Subclasses

No subclasses selected

Descriptors

No descriptors selected

Race Abilities

Long LivedYou have (1+tier) skill increases. Once per [Rest] you can choose to dream, sacrificing a rest action. Upon waking you remember a piece of an old life, and forget another. Move the skill increases.
FaebloodYou have vulnerability to poison damage. +Tier Strain Boxes.
Quick LearnerOnce per Scene after seeing an ally succeed on a non-fight check, you have advantage to make the same check. Must be made before the scene ends.

Class Abilities

No abilities selected — check abilities in the Class Reference below.

Titles

Custom Abilities

No custom abilities.

Allies

No allies yet.