Attributes
body6
mind4
reflex6
sense6
presence4
will4
Skills
Crafting
brew(Sense)
build(Mind)
infuse(Pres)
unmake(Will)
Fighting
shoot(Reflex)
strike(Body)
throw(Body)
Knowledge
nature(Will)
civilization(Mind)
arcane(Sense)
spiritual(Mind)
Social
deceive(Reflex)
sway(Pres)
intimidate(Pres)
intuit(Pres)
lead(Will)
Utility
medicine(Mind)
maneuver(Reflex)
navigate(Sense)
overpower(Body)
perceive(Sense)
endure(Will)
prowl(Reflex)

Resources
Money0g
Status
Strain
0
Worn Armor
0
Temp Armor
0
Fate Tokens
0
Wounds
Minor Wounds
Major Wounds
Mortal Wounds
Character Abilities
Subclasses
Descriptors
Race Abilities
Long LivedYou have (1+tier) skill increases. Once per [Rest] you can choose to dream, sacrificing a rest action. Upon waking you remember a piece of an old life, and forget another. Move the skill increases.
FaebloodYou have vulnerability to poison damage. +Tier Strain Boxes.
Quick LearnerOnce per Scene after seeing an ally succeed on a non-fight check, you have advantage to make the same check. Must be made before the scene ends.
Class Abilities
No abilities selected — check abilities in the Class Reference below.
Titles
Custom Abilities
No custom abilities.
Allies
No allies yet.